gaming calculators

Gaming Mouse Sensitivity Converter

Convert your mouse sensitivity from one game to another while maintaining the same effective aim speed. Essential when switching between CS2, Valorant, Overwatch, or Apex Legends.

About this calculator

Different games use different internal sensitivity scales, meaning a value of '2.0' in CS:GO and '2.0' in Valorant produce completely different physical mouse movements. Sensitivity conversion works by normalizing each game's sensitivity to a common unit using a known conversion factor, then re-scaling to the target game's unit. The formula is: targetSensitivity = sourceSensitivity × (sourceConversionFactor / targetConversionFactor). Conversion factors represent each game's internal degrees-per-count ratio: CS:GO uses 1.0 as the baseline, Valorant uses 0.314, Overwatch uses 0.0066, and Apex Legends uses 0.022. This ensures your physical cm-per-360° remains identical in both games, preserving your muscle memory.

How to use

Suppose you play CS:GO at sensitivity 2.0 and want the equivalent in Valorant. Source factor (CS:GO) = 1.0, target factor (Valorant) = 0.314. Calculation: targetSensitivity = 2.0 × (1.0 / 0.314) = 2.0 × 3.185 = 6.37. Set your Valorant sensitivity to 6.37 and your physical mouse movement per full rotation will be identical to CS:GO at 2.0, preserving your aim muscle memory exactly.

Frequently asked questions

How do I convert my CS:GO sensitivity to Valorant without losing my aim?

To convert CS:GO sensitivity to Valorant, multiply your CS:GO sensitivity by the ratio of their conversion factors: Valorant sensitivity = CS:GO sens × (1.0 / 0.314). For example, a CS:GO sensitivity of 1.5 becomes 1.5 / 0.314 ≈ 4.78 in Valorant. This preserves your physical cm-per-360° — the real measure of your aim speed — so your muscle memory transfers directly between games.

What DPI should I use for competitive FPS gaming?

Most professional FPS players use DPI settings between 400 and 1600, with 800 DPI being among the most popular. Lower DPI settings combined with higher in-game sensitivity give smoother, more consistent tracking because the sensor makes fewer micro-adjustments. What matters most is your effective eDPI (DPI × in-game sensitivity), not either value alone. Find an eDPI that lets you do a 180° turn with a comfortable arm sweep and stay consistent with it.

Why does my sensitivity feel different in every game even with the same number?

Each game applies its own internal multiplier to the sensitivity number you enter, translating it into actual degrees of view rotation per count of mouse movement. A '3.0' in one game might rotate your view 10 times faster than a '3.0' in another. Conversion calculators like this one account for each game's unique scale factor, so the physical distance you move your mouse always produces the same angular rotation regardless of which game you're playing.