gaming calculators

Mouse Sensitivity Converter

Convert your mouse sensitivity from one game to another while keeping the same feel. Essential for players switching between FPS titles who want consistent aim without retraining muscle memory.

About this calculator

Mouse sensitivity varies between games because each title interprets raw input differently. To achieve the same effective turning speed across games, you need to account for both your DPI (dots per inch) and each game's internal sensitivity scale. The conversion formula is: newSensitivity = (originalSens × originalDPI) / conversionFactor. Here, originalSens × originalDPI gives your effective sensitivity in raw units, and dividing by the target game's conversion factor maps that value into the new game's sensitivity scale. A higher DPI means the mouse registers more counts per inch of movement, so a lower in-game sensitivity achieves the same physical arc. This formula ensures that the same physical mouse movement produces the same on-screen rotation in both games.

How to use

Suppose you play Game A at sensitivity 2.5 with a DPI of 800, and you want to find the equivalent sensitivity in Game B, which has a conversion factor of 133.33. Step 1: Multiply original sensitivity by DPI — 2.5 × 800 = 2000. Step 2: Divide by the conversion factor — 2000 / 133.33 ≈ 15.0. Your new in-game sensitivity for Game B should be set to approximately 15.0. This ensures your mouse travels the same physical distance to complete a 360° rotation in both games.

Frequently asked questions

How do I convert my CS:GO sensitivity to Valorant?

CS:GO and Valorant use different internal sensitivity multipliers, so a direct copy of your sensitivity number will result in faster or slower aim. Using the conversion formula, multiply your CS:GO sensitivity by your DPI, then divide by Valorant's conversion factor (typically 3.18 times CS:GO's factor). For example, a CS:GO sensitivity of 1.0 at 800 DPI corresponds to roughly 0.314 in Valorant. Always verify with an in-game 360° spin test after converting.

What is a conversion factor in mouse sensitivity conversion?

The conversion factor is a game-specific constant that represents how the game translates raw mouse input into camera rotation. It accounts for the internal sensitivity scale each developer chooses — some games use degrees per count, others use arbitrary units. When converting between games, dividing by the target game's factor normalizes your effective sensitivity to that game's scale. Communities like KovaaK's and sites like mouse-sensitivity.com maintain databases of these factors for popular titles.

Why does my aim feel different even after converting my sensitivity?

Sensitivity conversion preserves your 360° rotation distance, but other factors like mouse acceleration, field of view (FOV), and in-game smoothing can still affect how aiming feels. A wider FOV makes targets move faster across the screen at the same sensitivity, which can feel like a higher sensitivity. Additionally, polling rate differences or hardware mouse acceleration on your system can subtly alter feel. Fine-tuning by ±10% after a conversion is normal and expected.